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Diablo 2 resurrected patch notes
Diablo 2 resurrected patch notes











diablo 2 resurrected patch notes

Fixed an issue where players and monsters were able to walk through doors that visually looked closed.Fixed a rare issue where item names on the ground would erratically flicker and shift while pathing around them.For example, monsters that were both lightning and fire enchanted created an explosion every time they were put into hit recovery (Ex: repeatedly hit by Warcry). Fixed an issue where monster unique mods were triggering from another unique mod’s trigger.

diablo 2 resurrected patch notes

Fixed an issue where casting delays could desync at very high ping.Dead Finger Mages now reset correctly to their original state when revived by Necromancers.Damage value for the Paladin’s Thorns aura is now present on the character menu.Added additional warning text to the mercenary confirmation prompt if your previous mercenary still has items equipped.













Diablo 2 resurrected patch notes